BSc Degree in Game Design & Development – MQF Level 6, 240 ECTS

AUM’s Game Development degree program is intended for computer science and graphic professionals in the game programming. The program provides the knowledge to use and combine powerful multimedia platforms and animation techniques to implement the designer’s vision into complex virtual realities.

Key Information

Campus Level Format
AUM, Bormla Degree On Campus
Duration Pace Fees
4 years Full Time €2,500 per semester
Application Deadline Start Date Assessment
TBA  TBA Assignments & Exams

About this Course

This is an Accredited Course by the Malta Further & Higher Education Authority (MFHEA), at MQF/EQF Level 6, with 240 ECTS. The aims of this BSc Degree program is to provide the knowledge of how to use and combine powerful multimedia platforms and animation techniques to implement the designer’s vision into complex virtual realities.

Learning Outcomes

By the end of the BSc Degree in Game Design & Development programme, the learner will be able to:

  • be proficient with real-time C++ Programming Language
  • design and implement real-time networking for Games
  • understand real-time polygonal video Graphics
  • design and implement a real-time Game Engine
  • develop software projects in a local and global environment.
  • understand fundamentals of computer science
  • participate in the game development process from initial concept to finished product

Awarding Body

This qualification is awarded by American University of Malta (AUM). This qualification is accredited by the Malta Further and Higher Education Authority. MFHEA deems this BSc Degree in Game Design & Development to be at MQF/EQF Level 5 with 240 ECTS in the Malta Qualifications Framework and the European Qualifications Framework for lifelong learning.

Entry Requirements

Applicants should :

  • Complete the application as necessary
  • Submit  official transcripts showing that the student will have successfully completed a course of study of MQF level 4 (e.g. US or international high school or equivalent course of study) by the time he or she enrols at AUM.
  • Submit High school or MQF level 5 course of study GPA (minimum GPA required 2.5 out of 4.0) documents
  • Provide a personal essay, addressing personal goals and expectations.
  • Provide scores on standardised test (ACT and/or SAT). AUM may consider eliminating this requirement moving forward, once a substantial body of faculty has been established.

If an applicant does not meet the above entry requirements, you are encouraged to contact the Academy for an interview.

Assessment Mode

Assignments and reports, group projects, and portfolios, presentations, case studies, examinations and a business research project at the end. In order to successfully complete the course a minimum of a pass must be obtained in the assessment of each Module.

Language of Instruction & Delivery Mode

This programme will be delivered in English at the AUM Campus in Bormla (Cospicua). The BSc Degree in Game Design & Development is delivered through a combination of seminars and work-based learning.

Course Funding Schemes

This course is eligible for individual funding through these schemes: GET QUALIFIED SCHEME Candidates can benefit from a 70% rebate of the course fee via tax credits. Learn more about this scheme

About the Academy:

Bormla

Malta

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    Course Outline:

    - Course: BSc Degree in Game Design & Development

    - MQF/EQF: 6

    - ECTS: 240

    - Mode of Learning: On Campus

    - Pace of Learning: Full-Time

    - Assessment: Assignments & Examinations

    - Fee non-EU Students: €2,500

     

    Course Syllabus & Modules:

    - Proficiency in General Education (84 ECTS)

    - CSC 1X0: Introduction to C++ (6 ECTS)

    - CSC 1X0: Discrete Mathematics (6 ECTS)

    - CSC 2X0: Introduction to Game Design (6 ECTS)

    - CSC 2X0: Data Structures (6 ECTS)

    - CSC 2X0: Computer Systems (6 ECTS)

    - CSC 2X0: Computer Science Theory (6 ECTS)

    - CSC 2X0: Computer Graphics (8 ECTS)

    - CSC 3X0: Optimized C++ (6 ECTS) 

    - CSC 3X0: 3D Modelling & Design (6 ECTS)

    - CSC 3X0: Applied 3D Geometry (6 ECTS)

    - CSC 3X0: Game Concept & Reproduction  (6 ECTS)

    - CSC 3X0: Level Design (6 ECTS)

    - CSC 3X0: Game Design Patterns (8 ECTS)

    - CSC 3X0: Game Networking (6 ECTS)

    - CSC 4X0: Game Physics (6 ECTS)

    - CSC 4X0: Game Engine I Development (8 ECTS)

    - CSC 4X0: Game Engine II Development (8 ECTS)

    - CSC 4X0: Game Modification (8 ECTS)

    - CSC 4X0: Game Artificial Intelligence (8 ECTS)

    - CSC 4X0: Global Software Development (8 ECTS)

    - Capstone: CSC 4X0: Game Development Project (8 ECTS)

    - 3 Elective Modules (20 ECTS)

     

    Materials included in the fee:

    - Tuition Fee

    - Assessment Fee

    - Overall qualification certificate

    - Course material & tutorial support notes

    - Access to online resources

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